Javdet (blue Ramp, Kyrre, Kyrre) def Chemist (red Castle, Valya, Valya) mini-Nostalgia, 136, SoD 1-0
On the first map I took Tower and the Conflux. The road to the barbs is blocked, going around is not viable. On the grass Conflux the Griffin Conservatory is at 3/4 of an Angel, on the snow a Conservatory with a Naga is guarded by 20+ gr. Minotaurs. The Naga of spears and horses is in the Citadel.
On the second map from the Conflux into the treasure zone — small, sand and completely empty. I took the Dungeon town. On the snow I picked up an artifact: attack +4, a couple of Angels, and by the end of the week I entered the underground treasure zone. At the same time, I never left the external marketplace.
There I collected 3 Angels, 46 Wyverns, and 12 Unicorns from the pickups, but in a week I never made it down the path to the town. There was still the same amount of road left. From three shipwrecks: 2/3/3 Drak — Book of Earth, shield +6, a couple of small magic artifacts, and a blue hat. Stats — nothing special. I decided to make Archers, and the scout hero jumped to the Ramp town to at least transfer the Unicorns on the fourth week, and hop through the underground until the fifth week.
But Kyrre arrived very timely, a day earlier/later, and Valya would not have been home. From the three still unclaimed shipwrecks, at least the parameters would have been evened out, but as it was, an Imp with 3000 gave no chance at all.
Thanks for the game!