Kyrre came with 6 elves, a rich respawn for money and resources behind easy guards. Only wood was lacking throughout the game; there were no trees near the mine, causing a deficit all game, so I didn't even build any taverns anywhere. First week, cavalry in the castle, broke through to a secondary hero; there was a dungeon and an external dwelling of Evil Eyes. I rushed to the dungeon but didn't have the money for the portal and ransom, so I ignored it for now. Next to the dungeon, a Griffin Conservatory 2-4. GO - wyvern monarchs.
Second week, I upgraded the elves and cavalry, took the Griffin Conservatory — it turned out to be a double. Earth magic is under-leveled; Slow is absent from both guilds. Breaking into the center through upgraded elves didn't suit me, so I went to the other secondary hero.
I roamed there for the entire third week, grabbed a fair amount of money, a quest shield +2, and found Slow. I took the shield to the merchant and traded it for 25 little Evil Eyes, after which I built two portals, recruited from the external dwelling, and assembled a decent stack.
141 I break through the wyverns. 142 I break through the portal to the enemy's secondary hero. Scouting there with pixies found a Ring of Health; I took it, and Kyrre rested at the +1 Attack upgrade. In the rear, at a mercenary camp, I found two unicorns...
Nimusses attacks. I have 2 Angels, 67 Evil Eyes, ~60 Elves, 30+ Pegasi, 14 Cavalry. The opponent has 3 Angels, 30+ Demons, 18 Pits, 44 Gogs. I have the advantage in stats and army. We played out two variants of the battle; both times, victory was mine.