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I don't think pathfinding is relevant here at all! :)
It's enough to simply use the keyboard instead of the mouse to indicate the direction of movement (number 9 on Num Lock for entering and number 1 for exiting)... You can easily pass by without any problems. And this was already visible in the map editor... If you have expert pathfinding, you can also control it with the mouse, because in this case the hero walks on the sand without a penalty, and the road doesn't give any advantage...