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I haven't played Quick Battles, and I don't really play HotA in general (I only test HD on it occasionally), but as soon as I learned about this feature, I immediately appreciated its appeal. And I immediately wanted this feature in HD; it's just that until now, I didn't have the knowledge or time to implement it.
In offline mode, auto-battles definitely don't change anything in the game; they only reduce the time spent playing.
In online mode, I can't imagine what kind of gameplay advantages auto-battles could give (or take away) from a player. They don't change the rules of the game (gameplay).
Unless it eliminates the possibility of a critical misclick in an easy battle, with either zero losses or predetermined acceptable losses. Because of this, I might only allow auto-battles in online games between HD players and HD players, so that everything is fair. And I'll make auto-battles optional if they really bother someone.
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Hoping to win by playing worse than Quick Battles, i.e., worse than the AI, is utter foolishness. You won't even reach your opponent because the AI will defeat you, and you play worse than it. The logic is simple! The conclusions are obvious! What, R55Max, is specifically so harsh about the game without auto-battles? Can you give a specific, real example with numbers? Or is the harshness of the game determined by its duration?
Quick Battles are only needed so that you don't waste time on a battle that you will 100% win without losses or with predetermined acceptable losses.
For example, I don't play online at all because I don't like the length of the games. Things that speed it up (without simplifying it or changing the gameplay at all) are definitely a good thing.