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don't say that... the durability of stone isn't that great without light... even with +9 to defense... and you can learn it in light, although it also drops at level 15+, besides, when creating the stone golem, you'll spend 12 mana (but that doesn't matter, because only mages have more mana... and demons will add to it), but you'll only spend 0.5 initiative, and if you have Expert Sorcery, you'll only move 0.2 on the action turn and you'll have time to cast mass haste or mass Righteous Might (and by the way, you'll add to their... as for the battle to the last... well, that's good for dungeon dwellers, they can still take down 1-2 angels or dragons with a vampire... and archdevils: they can summon (if they haven't already) more lords... IMHO, it's better to have readiness... imagine 10 paladins, 30 knights attacking: and they attack them first, 30% chance, then the probability of hellfire, that he'll kill them... and if there's cold steel or Fiery Wrath (or both ;) ) then you'll definitely kill about 7 of them, and the rest depends on probability...