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The armor specialist is stronger than the attack specialist.
Once, Vic wrote a detailed post, and I will try to reproduce it from memory, as I couldn't find the original.
The main idea is that Kreg is, in general, weak, while Tazar is strong.
Against neutral creatures, they fight quite well and are evenly matched. The only difference is that Kreg is more sensitive to morale, and if the neutrals get the first turn (hives, utopias, or simply fast monsters), then the armor specialist will cope better.
But the main thing is that specialization matters in Fortress battles. There are many scenarios where Kreg's specialization can be bypassed. Armor, on the other hand, will always be effective. Therefore, with a wide range of options, you can shoot down ranged units on the tactical map, or use magic while defending. For Kreg to fight effectively, he absolutely needs to control the initiative; Tazar, on the other hand, is good in any case.
Things are even worse for Kreg if he fights against a regular hero. There are often opportunities to counter the specialization. But fighting a regular hero against Tazar will not be easy in any case. Therefore, in War Trials, Kreg is considered an average hero, and a specialist is often preferred over him. And Moner will look better in all versions.