No, I'm not ready to create full-fledged models yet, except maybe for painting them.
I'll think about specializations. For example, I can make it like with Fagus in the upcoming mission: each day, there's an increase to a random stat that disappears the next day.
A similar special ability is in the works, but the mechanics of the increase are completely different there, and it doesn't disappear. It's very interesting so far. However, such special abilities require an "Anti-Mentor" function :D
Try giving one of your heroes Tolgar's ability.
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...