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Player rating for tournaments across all installments of Heroes.
That's true, and the opposite is also true... For example, in the third game, a team wins tournament after tournament, while in the second game, they don't – for various reasons... Players in the third game are gradually moving up. The rest are standing still... In my opinion, the GENERAL CURRENT RATING is a utopia.
Added 4 minutes later IronAxe;60183
But if you simplify it and reduce it by 1/10, maybe it can be tolerated, but even if Vasya Pupkin, like the wolf in "Wait for Me!", works hard on the battlefield, it will take him a long time to overtake cool, but inactive players :) even if he doesn't take vacations.
That's what I'm talking about... I don't think it's necessary to collect vacation requests. This is an unjustified burden on the administrator. Why? That's why we reduced the aging penalty, so that a couple of missed games don't undermine the foundations of the game and the player's desire to continue... Agree, nothing kills initiative like setbacks... A couple of failures will simply stop a player's enthusiasm because they are sure that failures will periodically repeat... And they are right – that's how it is...
Therefore, the less the element of randomness affects the rating, the better it is for everyone...