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Player rating for tournaments across all installments of Heroes.

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#96
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IronAxe;60168
...And so these wonderful people who are trying to play actively will watch the eagle's slow descent :) FOR A LONG TIME :) Well, maybe some coefficient will speed up gravity :) or increase the catch-up rate.
I disagree.
1. You took two extreme values. Why didn't you add a third player of "stable average strength" to the table? Again, not the full picture... This is not a method for analysis, this has already been discussed...
2. We calculate the player's strength rating taking into account their activity. But strength is still primary, not activity. Aging is intended to remove inactive players from the table, correct? But through aging, you are trying to punish a player who made a mistake "for nothing." Therefore, one lost or missed tournament should not hit the result hard... this is not a lottery and the rating should be elastic...
Сначала было слово...
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