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Player rating for tournaments across all installments of Heroes.

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#95
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AmberSoler;60167
Okay :) So, for now, let's assume a rating decrease of 1/10 for each tournament that passes... It doesn't matter if they play or not. In half a year, the rating will be halved, so the inactive players will naturally fall down... But, this is the current rating, which is not subject to any rewards at the end of the period...
It will still take a long time to fall. But I agree with this because we are going to reduce the rating for everyone.
100 100 2 2
90 92 3.8 3.3
81 85 5.4 4.2
73 78 6.9 4.8
66 72
59 67
53
48
43
The first column is the natural decrease, the second is a player who is extremely unlucky and receives 2 points in the remaining tournaments after a victory. The third column is the unlucky player :) who always gets 2 points. Calculate the rest yourself :) And with 1/3, even with a monthly bonus. And these wonderful people who are trying to play actively will observe the slow fall of the eagle :) FOR A LONG TIME :) Well, maybe the coefficient will somehow accelerate the decline :) or increase the catch-up rate.

Added after 14 minutes
AmberSoler;60167
Okay :) So, for now, let's assume a rating decrease of 1/10 for each tournament that passes... It doesn't matter if they play or not.
The table also shows that a player who plays well once and then plays poorly for a long time also cannot fall quickly. In VGAPlanets, such tricks didn't work; if you played well once, maintain your level. If you fall to last place in a tournament after being first in the previous one, you will fall down just as quickly in the overall current rating :) precisely because of the 1/3 decrease. The dynamics of the rankings in space strategies were amazing :) And look how well the third player is doing. Even a 1/3 decrease wouldn't hurt him. The only thing hindering him is the "parachutes" of the first two :)