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Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

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#570
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high
17.08.2012 High (Blue, Castle, Tyris, Tyris) def George (Red, Necropolis, Galthran, Galthran) Jebus Cross 213

We started playing after 2 restarts.

111 8 heroes, 2 Griffin Conservatories discovered. Playable. Couldn't have asked for a better hero than Tyris.
112-114 Heroes run around, scout, collect. Tyris runs around the upgrade structures. Portal of Glory revealed, somewhat far from the castle, but Tyris should be able to reach it by the end of the week.
115 Tyris is halfway to the Angel Portal. First disappointment: the passage to the portal is guarded by 20-49 Master Genies. The question arose: take the risk and break through them on the first week or not? After all, you'd still need to take out 3 Angels afterward.
116 Took the risk (could have lost it all). Lucky I had recruited 82 Pikemen. So, 13 Archers, 4 Monks, 1 Angel vs 31 Master Genies. The risk paid off. Came out with 60 Pikemen and 1 Angel. Went for the portal. This day, as it would later turn out, was decisive for me. From there, things developed very well and I never lost momentum.
117 Portal taken, behind it a wonderland. Within a short distance, 5 Hives.
121-124 5 Angels, 34 Lizardmen. 2-3 Pandora's Boxes taken. Tyris, level 11, stats 6-9-4-9, pondered... go to the treasure zone or head a bit in the other direction. Take the 2nd Griffin Conservatory and a Pandora's Box. Decided not to rush. Everything is going very well anyway.
125 This can't keep going so smoothly. Tyris took the Angels and against the Ogre Magi raised Wisdom to level 3; in the Pandora's Box — all level 5 magic.
126-127 Preparation for entering the treasure zone. Tyris boosts stats. A tavern near the exit.
131 Tyris visits the stables in the castle. Gets killed near the castle and revives at the tavern near the treasure zone. A chain ferries troops, and here is the treasure zone.
132-133 Clearing the treasure zone. A scout reached the opponent's exit; he hadn't come out yet. So I have the advantage.
134 There he is, Galthran. He came out. According to the tavern, his stats are half mine, and my army is larger. Tyris rushed towards him.
135 Could have ended it there. But Galthran ran off not into the treasure zone but into an adjacent area to raise skeletons.
136-212 Searching for Galthran, boosting stats. Even captured the opponent's main town.
213 Finally found Galthran. The finale.
Tyris 34-35-31-24 17 Archangels 106 Wyverns, Monks, and various fodder...
Galthran 18-15-15-15 12 Archangels 52 Wyverns 1000 Skeletons 35 Death Knights 14 Ghost Dragons. Stats and magic ruled the day.

Thanks for the game.

I confirm the victory! Thanks for the game!