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Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

#565
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Kluka
18.08.2012 Kluka (blue, allrandom, Inferno, Xyron, Serena/Shakti) def Dima Surmay (red, allrandom, Tower, Fafner, Grindan) Elka 143

The spawn gave swamp, barbarian and inferno.
In the swamp, with the army from the 2 starting heroes, I tried to do something, but lost it on 112. So I didn't build anything there.
The main town was Inferno; in the barbarian town, on week 1 I only built hounds, and on week 2 – bears in the town.

On 111 I find a passage from my Inferno to the opponent's swamp town, on 114 with efreeti I break through the Master Gremlins, but further on there is a block of 15 hounds behind a beehive. I broke through it on 121 with the growth. At the same time, from the barbarian town side, a scout with 3 birds tries to break through, but hits a block of 20+ elves behind an obelisk.
The presence of 1 bought fly in the swamp told me that the opponent was hiding in the fog with one hero, so I had to never leave a hero on a single unit or the town empty. Finally, on 124 this hero ran past the town, took resources from the mill and resigned, after which I felt freer :)
While I returned the army back to break through the passage on the other side, while going back, I only transferred the army to the barbarian town on 125. From there, 2 roads. On one of them, on 127 I took a village, near which there were 2 Griffin Conservatories (though it wasn't clear if there was a passage to them). While transferring the army home to take the Conservatory-3, I freed Shakti level 10, who split the army and took the Conservatory without losses on 131. Shakti would have been an excellent hero if he had any mass magic. But, alas, there was nowhere left to level up.
I was about to break through to the opponent's territory, but then on 132 Grindan showed up. He spends 1 day destroying the scout, then takes the barbarian town, then (on 135) the village (on the way to his swamp). At home I get GM4, but it gives Inferno and Water Walk.
Beyond the mountain from home, a Dragon Utopia near a neutral village has long been visible, but the passage to it is only from the swamp town. Hoping for control, on 135 I get GM5 – it gives Implosion! Almost right from under the opponent's nose, I snatch the earth-boost.
On 136 Grindan splits his army and goes home, and I take the village and the town back from the opponent.
I want to build a chain to take the 2 Conservatories, but on 137 Grindan uses Dimension Door and takes the first one, and the next turn – the second one.
While Grindan is far away, Serena learns Implosion in the guild, visits the stables and splits the army into the barbarian town; Shakti destroys the opponent's chain and runs to where Grindan came from. Grindan manages to teleport over the mountains and split his army.
On 142 Shakti takes the village from the opponent, and the scout reveals the opponent's main town, in front of which stands an external dragon dwelling. Nothing to be done, I split the army with Serena and move forward.
The next turn Shakti attacks.
Shakti 5-7-12-(260), 3 angels, 16 red dragons, 16 cats, 14 minotaurs, 27 medusas, 65 beholder eyes, 37 harpy hags. Magic – Slayer, Mass Haste, Lightning Bolt for 350, Meteor Shower for 400.
Serena 4-7-12-(118), 3 angels, 3 behemoths, 8 greater + 6 normal efreeti, 6 wyverns, 10 greater pits, 127 demons, earth and water boosts. Magic – Mass Haste, Implosion for 1500, Ice Bolt for 375.
Round 1. My turn first, I implode 8 dragons out of 16. I get Slayer'd. I regroup so that the dragons can't reach me. The opponent flies forward with dragons, angels and harpies.
Round 2. I finish off the dragons and move back so that the hasted minotaurs don't reach the demons. I get hit by Meteor Shower for 400 (on angels, wyverns and demons). The angels finish off my 6 wyverns.
Round 3. The opponent casts Meteor Shower on 2 stacks of efreeti and behemoths, flies away with angels, and finishes off the greater efreeti with ranged units. I cast Mass Haste, pile on the harpies with my weak stacks (to avoid a strong retaliation), hit the angels with demons (leaving 1 with 1 hp), and finish him off with my angel.
Round 4. I finish off the harpies, Lightning Bolt takes out half the medusas, demons take out half the eyes.
The opponent finishes off my angel, casts Mass Haste, attacks with all pits, and the eyes flee to the opposite end of the map.
In round 5, the opponent surrenders.

The autopsy showed that red had 2 fully built Dungeons (one of them from the village), which give a growth of 9 dragons per week. So, having gained control and spent another week searching for something, my demons would simply have been overwhelmed by raw numbers.

Confirmed, my situation was better, so the opponent's victory is more valuable.
Thanks for the game.