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Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

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19.08.2012 Oelm(castle, Valeska, Andra) def Helllight(fortress, Taz, Taz) 125 Jebus

One of the most interesting setups on Sodojebus ever occurred.
No one took any contested dwellings. I have a block at the castle for a slag artifact, archers are standing, on 111 I put a Mage Guild, Iona is in the tavern, so every chance to collect all the magic by the end of the first week. I decide not to fight but to spread out better. In the tavern, Tazar arrives - a candidate for main hero. I also bought Nimbus, the castle has four beehives, I see a Griffin Conservatory, a dwelling of horses and angels, but the guards are tough. I find and school slow, haste, bless. Nimbus, Tazar, and Vale are smashing through the pillar. Vale is going to clear the guard of the first beehive and move closer to the guard of the
cavaliers. I see imp dwellings and want to level up necromancy faster. I bought 7 heroes but didn't spread out much because I was collecting gold.

I use chains to reclaim money, +20 skeletons from the frenzied dwelling, kill trolls, not much money in the roadless area, I feel that the angels might not be affordable, so I decide to play for tempo. I see a prison behind a horde of dwarves.

On the third day, I throw myself at the dwarves with an army of 25 marksmen, 25 pikemen, and gremlins, there are 98 of them with Grandmaster [something], I only take out 6 with basic shooting, and also quickly lose a gargoyle due to morale. A long fight, but I managed to get out with the loss of most of the gremlins. There's Andra with advanced logistics and 175 mana. I seriously consider putting in Mage Guild 2, the army is in a really bad state.

The next day, I spend a hero to check the guard of the cavalry dwelling, there are 30
ogre magi, I take it with great difficulty, losing a swordsman to their delivery, despite 4 rounds of shooters under bless, Nimbus with expert necromancy is at the second frenzied dwelling.
I check the angel dwelling with another sacrificial hero, there are 20 minotaurs, oh well, I send Vale back home to replenish mana.

Fifth day I mostly reclaim money, build stables. Nimbus is hanging around at the max imp dwelling.

Sixth day I finally find another horse dwelling, reveal a mini-conservatory,
Set up a chain to claim it on 117. Tazar with attack 12.

On the last day of the week, I run into Edric on a griffin at a tower with golems inside. Tazar claims the second horse dwelling, Andra takes a 3-3 shield for 30 Evil Eyes. Vale throws herself at the minotaurs, managed to split them, and with an army of 3 monks, a single pikeman, and 25 marksmen, enters the angel dwelling. Yes, there is no morale in the first round, but the marksmen have it - I get out with the loss of one pikeman and two monks. Now with horses and an angel, I take the tray beehive, and move the army to collect cash. Vale spends the night at the dwelling. Whoa, only 17 wood total, and I'm one square short of the pile I was eyeing. I can build horses through the market, but then it's unclear how I'll have to buy things. I take a risk, buy Vistan, who doesn't reach the wood but collects a chest and a campfire with the last square, and there's wood! Horses in the fort.

121 - Iona claims the second town. Yes, a native secondary town and without guards. On the way, I see a stable and two prisons nearby. That's a chain!
At home, Mage Guild 2, Andra at a Magical Spring with advanced logistics and after the stables. Vale with the angel is wasting time at the tray beehive, finally realizing that she can't knock out 180 HP in two hits, she throws herself at the serpents with 1 angel. +6 Wyverns. She sits at home to replenish mana. I plan to hit the unicorns through the sand. I spend a long time setting up chains to get everything done.

122 - A sacrificial hero claims a single dwelling, Tazar with part of the army attacks 100 griffins - with 5 angels, claims the max beehive, the army is moved to the town, there the Dwarf Cottage and imp dwelling are claimed, everything is bought, through the stable before champions, after the beehive the army of 28 Wyverns, 5 angels, 56 marksmen, 65 pikemen, 7 monks, 12 champions carries the unicorns. Andra runs out at full speed, but finds nothing easy. Vale spends the night at the angel with 3000 MP.

123 - Vale goes one direction towards the opponent, sees a beehive, Andra returns the troops, further on, a crossroads, one road to the swamp to the right and left apparently to secondary towns, I go down into the heart of the desert, and there's an exit to a Magical Spring on mud. I spit, Vale without mana kills the Magical Spring on grass, sits in the town, claims the beehive and the Griffin Conservatory, find 10 K gold in a Pandora's Box.

124 - The opponent finally appears, goes into the heart of the desert, claims that Pandora's Box there, and happily spends the night at the necromancy horses. The next day, Andra with a Secret Tent attacks with the angel delivered from home, picking up all the 5th-level creatures on the way, and carries Taz's army.

Thanks for the game.
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