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Player rating for tournaments across all installments of Heroes.

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#70
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IronAxe;60069
Yes, I understand that, but why do you deny that the second parameter can almost completely absorb the first – it’s clear from the example, and we are trying to get a GENERAL CURRENT game rating for all participants of the resource playing in tournaments :)
I agree that it might be worth adjusting the significance of the second indicator, i.e., applying a constant (or perhaps even a variable) reducing coefficient to it. I just don’t have any ideas about what that coefficient should be... I won’t pull it out of thin air, and I don’t know how to justify it yet...
In my case, the situation becomes terrible if the leader of a certain stage completes a map, for example, in 1000 days, and the rest do even worse, then, due to the connection to the leader, the results will still be incorrect. In this case, I can only say in my defense (and the leader will say the same). And you would try it yourself, maybe you would complete this map even worse :)

You know, it always seemed to me that the rating is calculated as the sum of the results of different unrelated tournaments. It is unlikely that there are methods to directly link the results of one tournament with the results of another. The main thing is that all participants in each tournament are in different conditions... Take the triathlon – how can you link a bicycle race and swimming together? In no way. But in the form of the sum of the results (the speed of completing the stage), it can be linked quite well. The main thing is that all participants complete all stages under equal conditions...
Сначала было слово...
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