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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

#1077
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Finally, the 3rd version test took place. No crashes or errors.

The main innovation - save password protection - works.
It would be good to have some kind of feedback sent from the opponent to the host when creating a map, indicating that the opponent has also entered a password. Also, this should be implemented when loading a save (after postponing or an error). It is also necessary to consider removing passwords from all saves after the game, as entering a password every time would be quite tedious. In addition, it should be possible to open the map after the game. I also note that it is not possible to save during the opponent's turn. This seems like a bug, as the message window indicating that the save was successful appears.
Regarding roads.
Once, when creating a map and choosing medium and fast roads, slow roads were still drawn.
Regarding troop transfer.
Ctrl + down arrow - this function is useful, but I was confused when I needed to detach 5 units from 40 gnolls for another hero to fight in a dungeon (all troops were transferred, and then everything had to be returned and done again).
And one more thing that is still fresh in my memory. During the opponent's turn, the skill descriptions for visited witch huts, the spell lists in magic shrines, and possibly other objects are missing. The selected template from the list is not saved, or some kind of error occurs with a message that the map cannot be created for the current selection. After re-selecting the template, everything works normally.