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#16
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Spai;59938
Yeah, it didn't go very well: I defeated the Leprechauns, took the dungeon on the 2nd day, and on the same day, for some reason, I attacked the skeletons with dogs (1 unit), but there are 2 more, and I just can't be bothered... although, I understand that skeletons won't hinder taking out the Nomads... building Vampires costs too much, and there's much less lying around in the dungeon and on the ground. It's a pity that there's no fatigue in the city... or maybe I should have built Ghosts? But that's extra money - the Undead Converter costs a lot...+ then the actual Necropolis... And I doubt Ghosts would help much...
And I don't want to spend more than 10, or at most two weeks [in-game] on this map.

Glad to see you, Spai,:) you're right, you need to take out the Leprechauns on the first day, but there are options: you can simply defeat them, or you can defeat them and extract a huge amount of mana for Sandro, losing a few turns, but mana is valuable on this map.
The dungeon is a matter of preference; you can take it on the first day, or the second, or even the third. Personally, I prefer the second day; you really need money and wood.
And I think you're overdoing it with the Nomads. Skeletons can be useful, but no more than 6 units, but they can easily be replaced by Imps in the same number.
With all this, you can easily handle it in two and a half days. The most difficult part comes next: the Medusas. It would be interesting to hear players' opinions on how to deal with them.
And all this fuss is, of course, only to build Vampires!

Buckle down, I know you can show a good result.
Maybe Under will join the fray soon; honestly, I would like that.:smile07:

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