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Player rating for tournaments across all installments of Heroes.

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#33
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AmberSoler;59916
The topic is about ranking. Scores and Grails are irrelevant.
If you read the posts, you'll see that some of them also discuss Grails.

Added 2 minutes ago
AmberSoler;59916
I completely agree, but we should also remove a few starting saves and leave only one. :)
Of course, we should provide only 1 save.

Added 6 minutes ago
AmberSoler;59916
Voting is the easiest thing to do. But have you thought about what we'll get in the end? ;)
I meant that reading and considering the proposed options won't take much time. It's still strange to see such an indifferent attitude from the forum members towards this issue.

Added 11 minutes ago
AmberSoler;59916
My suggestion is this: set a minimum rating of 20 (or 10). Everything above that is a progressive scale, increasing from last place to first. The calculation mechanism is secondary. The main thing is that the essence is not distorted too much - such a rating will guarantee a minimum number of points even just for participation, which is important, and also reflect the number of participants in the tournament on the winner's result.
Here again, there is the same problem: in a tournament with 25 participants, the winner will receive noticeably more points than the winner among 10 participants. I won't repeat why this is not very good; it has already been written about before.

Added 2 minutes ago
AmberSoler;59916
2. VDV_forever's rating has one very significant drawback - the minimum number of points must be significant, because even the last place in the table should bring a tangible (moral) result... Let's say 50 people played in the tournament. 2/3 of them will get a rating of 1. And those who didn't play will get a rating of 0. Is that a big difference? And was it worth the effort? :)
Here I agree with you; this system is not very suitable for calculating the game rating.
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