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07/01/2012 darkello (blue, Castle, Valeska, Valeska) def deemer (red, Tower, Torosar, Saira) 214 Anarchy
At my suggestion, we started on 200% difficulty. Right away, I restarted on turn 111. There were no archers in the Castle. There was a fork in the road; to the right, about halfway, there was a guard of 20-49 Vampire Lords (guarding a water artifact), and to the left, about halfway, there were 20-49 Monks (guarding some kind of hat). We continued the game! I went around the Monks, found a lookout tower, and scouted... I saw 5-6 Crypts, and 2 Crypts right near the Castle, so I decided not to risk it and started gathering money to build up heroes. I built archers with a Citadel, and at the same time, built a chain to level 121 to capture the Crypts. Valeska, with 11 archers and 10 pikemen, moved to the top to capture a Castle (it turned out to be a Castle). I got 9 more archers and moved further down, and as my next skill, I got Diplomacy (that is, the first skill I took besides the basic ones). The leveling process began, as much as possible. On turns 121-122, I took all or almost all the Crypts. Then I spent a week on the Wyverns that were scattered around and on leveling up Valeska. Then, with Valeska, I moved back and ran away to get to the main Castles. I forgot to mention... I found 2 Utopias, one near the main Castle, and the second one at the bottom, along the road (if you go from the stables). I decided to act, having 16 Wyverns, 60 archers, 60 pikemen, 5 horses, and 5 monks... I attacked 34 monks and got a free join. Again, I forgot to mention, there was a helmet +6 all stats... guarded by 73 Demons, who happily joined on turn 132. In the Castle, I'm just starting to build towards Angels. So, I get the +6 all stats helmet, teleport, and run back to the main Castle. From there, I head to the right on turn 133, kill the Vampires, take the water artifact, then the 3rd resource, on turn 134, then the Utopia 2... They give a shield +4 and a book of earth... I got the book of earth only as the second-to-last skill. I buy a +63 sniper for a lot of gold, run away again, and teleport... I'm waiting for mana. By turn 141, I got more Wyverns and 2 more Utopias, where they really spoiled me by giving me a sword +5. On turn 141, I add +3 Angels and start preparing to break into the Dungeon, guarded by 20-49 Devils. As a result, 23 Devils joined for free. I spent a week gathering resources there (2-3 Utopias), found the book of earth, and leveled up to 22-23. When I came out, I had 102 Psychics, 11 Black Dragons, 14 Behemoths, 20 Hydras, 48 Bone Dragons. I went to the surface on the other side on turn 211, and by turn 213, I saw an opponent. On turn 214, I took the Castle, and next to it was the opponent's main hero, rushing with 20 Djinns in one stack. I teleported (by that time, I had the Earth skill), attacked, killed him, and GG.
Sorry for the template.
It happened. It turns out that diplomacy is not always effective. For some reason, troops 5 times larger than the opponent's joined. In short, Anarchy is pure luck.)
GAME is GAME . ICQ#: 646532475