05.08.2012 Stryfe (red, Conflux, Thunar, Gunnar) def God (blue, Rampart, Ivor, Kyrre) Jebus Cross, 127
First the opponent chose his 2 restarts, then I chose 2, and we started.
111 - air elementals not built, under the castle I see 2 Pandora's Boxes - one with zombies and one with dwarves, Gunnar arrives, I go with him to the zombies, scouted into 6 heroes.
112 - Gunnar takes the Pandora's Box for 5k experience, gets Earth magic, took 2 crypts, opened the view and saw 3 external dwellings of Water Elementals, 1 each of Fire Elementals, Earth Elementals, Psychic Elementals, and Storm Elementals + also a Griffin Conservatory and a Club +5. On the respawn 3 Dragon Utopias are visible, there are 8 heroes.
113 - Gunnar runs around the stat boosters, scouted the Guardhouse, scout heroes collect free stuff.
114 - 2 Pandora's Boxes by Gunnar for 5k experience and all of level 1 magic, captured a secondary Citadel. Gunnar already has Slow.
115 - I run my main to the external dwellings of Psychic Elementals and Storm Elementals, on the respawn there is a Shield +4 All.
116 - +external dwelling of Psychic Elementals.
117 - +external dwelling of Storm Elementals... also captured free dwellings of Water Elementals and Earth Elementals. In the main, Storm Elementals in the fort. Gunnar is level 11.
121 - Shield +4 All. Gunnar runs to take the Club +5, and along the way the farthest Dragon Utopia ;)
122 - Pandora's Box with 20 upgraded Earth Elementals by a scout hero, Gunnar finds stables.
123 - Stables, Library, and Dragon Fly Hive +6 by Gunnar, who stood on Dragon Utopia 1-2.
124 - Dragon Utopia #2 with a level 5 hat, a Necklace +3+3 Attack/Knowledge, and a Cloak +2+2 Attack/Knowledge. The plan was to take 2 more home Dragon Utopias and 3 Dragon Fly Hives, but I saw the opponent's movement near my Guardhouse, which blocked the road to the main treasury, and I decide to go for contact. At home I built Mage Guild level 4 - there is Blindness, Anti-Magic, and a Teleport spell.
125 - broke through the Guardhouse and sat in the central dungeon.
126 - captured the enemy main and killed Kyrre, who was boosted on 1 Pegasus.
127 - I reach the Laboratory with the Power of the Dragon Father and surrender follows.
Thanks for the game! 1-0
the generator is spoiling me with distributions again...all chocolates...I restarted 2 not very playable layouts, then 2 already playable layouts for me - again relying on luck...the luck was not great...from external dwellings only dwarves and elves and at the end of the week a dwelling of Dendroid Soldiers appeared, which was already not needed...2 hard blocks, one of which only killed along the way to the Guardhouse - 35 Centaurs I think, before that I was running around with hook heroes...not a single chest on the respawn - don't know how to level - I ate almost all chests for experience...
maximum Griffin Conservatory with a Dendroid Soldier stack and it was taken not on the 2nd, but on the 3rd attempt on 121, all because of a useless Kyrre with stats 2 4 and building in the fort, because in some incomprehensible way on 116 I upgraded Pegasi, instead of building a Citadel))) I barely managed the Conservatory, preserving 38 Dendroid Soldiers and 9 Centaurs, but I'm already playing for a draw - respect to the opponent, not everyone would agree to such conditions, but still Stryfe turned out to be a solid guy :smile02:
but one of the main evils in SOD is the absence of Earth magic - Kyrre didn't get Earth on level 1, on 121 Gundula finally caught it on level 3 - here I think was the main fail in my game...then with chain heroes I take 3 Dragon Fly Hives, on 4, on 12, on 8 Wyverns - I take a maximum of 3 Angels, one is sent back to relatives and acquaintances in heaven...
123 - Kyrre has 3000 MP, the Guardhouse is weak - 50-99 Gorgons and 50-99 Nagas, there wasn't much attrition, and morale still affected - minus one Angel and 5 Dragons, I go further along the road and the opponent is an ass...as they say, we've arrived: a 4-way Guardhouse of Scorpicores, Monarchs, Enchanters, Efreets, completely blocks everything...the road north I know for sure leads to the opponent - on 122 Kyrre with Air Magic view saw red shields and flags there...bad - to meet and go further into the center, I need to beat 50-99 Efreets, which for me was, if real, then very very unprofitable, because there was no attrition in principle, and Efreets are faster than my Dragons, and if the Dendroid Soldier stack was there, and it was there, then it would have been totally fun...
I turn around home for the Dragon Utopia - I have no idea what to take it with yet) but the main thing is to get in there, and then decide based on the situation...the main thing is to find a Town Portal and run to the center via the Tower village to grind, while the opponent is not there...on 125 the opponent beats the Scorpicores and comes to me - Gunnar runs no worse than Kyrre, but besides another Dragon Fly Hive with 8, in total 25 I think, 2 Angels, 38 Dendroid Soldiers, and a few Pegasi, I had nothing and nowhere to get it...and Gunnar also has Dimension Door, which allowed him on 126 to take my capital, on 127 to catch a scout hero with the Power of the Dragon Father...just another story from the series "my chocolate distributions"))
Thanks for the game!