1. The rating is purely a game-related metric and has no bearing on contributions to the portal.
2. In a single tournament, there should be only one evaluation criterion for all participants, chosen from the following list (which can be expanded):
- speedrun,
- score-based game,
- game based on the amount of resources collected within a specified and uniform time limit for all,
- game based on the amount of experience gained by a specified hero within a specified and uniform time limit for all,
- game based on the number of skeletons, demons, earth elementals, etc. - you can specify a time limit, or the number; i.e., whoever gathers the most first wins, etc.
For variety, you can hold a new tournament each time with a pre-agreed condition to determine the winner.
3. The scoring will be standard: all participants are ranked in a row, depending on their position, based on the winning criteria, and a simple mathematical calculation is performed:
The player who finishes last receives 20 rating points, the player who finishes second to last receives N/2 points more (where N is the number of participants, 2*N seems too much), and so on, each subsequent player in the list has an advantage of N/2 points up to the first place... This is how it should be - the more competitors you beat, the more significant your victory... The player who finishes first (or 1st to 3rd place) receives an additional N points on top of the calculated score (a special prize for winning).
4. At the end of the year, a balance is calculated separately for each game version - a small cup for Heroes of Might and Magic II, a small cup for Heroes of Might and Magic III, etc.
The sum of absolutely equivalent rating points across all versions will determine the overall winner in the combined standings.
It's simple and clear. The fewer complications, the better for everyone.
5. All stages should be taken into account, and it doesn't matter how many each player has completed. What is the purpose of limiting them?
6. There is no need to submit preliminary applications to participate. I won't give an example; everyone has seen it. Fewer than half of the participants reached the finish line. A third of the posts in the thread were simply empty statements of participation and thanks for such a bold decision. Why bother the moderator? The end date of the tournament is set and will not be changed; the information about the number of players and the calculation of results is all that is needed. That's it.
7. I would like to comment separately on the concept of aging the rating by 1/3... Have you tried to calculate what will happen to your 50 rating points earned in the first stage after 10 stages? Only 0.86 points will remain... :D Why play the first stage for such a small amount? You can just play the last two...
Please don't criticize me too harshly; how long can we discuss a simple question? And what does it have to do with those who will come to the portal in six months? Are you starting tournaments and calculating ratings for them, or for yourselves? Those who miss out, miss out. Play better, and everything will work out, instead of aging the rating to make it easier for newcomers... Yes, the rating should be reset at the end of the year, but it is not wise to age it during the year. IMHO, as always. :)
