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Damage calculator.

#5
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Dirty_Player
It was also not taken into account that the destructive beam can accumulate its effect with repeated casting.
I remember that, but I was just too lazy, to be honest. Although, yes, you could replace the checkbox with a counter.
Dirty_Player
You could also add an option to fire directly with an arrow or deal melee damage with the archer.
Yes, that's a good idea. Currently, the damage is calculated based on a direct arrow.
Dirty_Player
And if you really want to make it perfect, you need to include experts on monsters.
They are already taken into account.
Dirty_Player
And for those who have Windows XP? Is there no way to make it work with version 2.0?
Do you mean that 2.0 is included by default in SP3, as I understand it? I currently have XP SP3, and 4.0 installs on it without any problems.
Dirty_Player
It seems that the monsters' mutual hatred was also not taken into account: Bleaks/Titans, Angels/Devils, Air/Earth, Water/Fire. And also, the damage of psychic elementals to those immune to mind magic.
It is taken into account. :)