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AI cheating on single-player maps.

#14
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Here’s another example of cheating (there’s no other way to call it) for those interested: On a random map (XL, 8 slots, no underground, islands), one of the AI, without a single obelisk on its island (out of approximately 20!!!) and only 1 day’s travel from the city to the teleport on the island where there were only 2!! obelisks and the Grail was stored, somehow managed to dig up the Grail on the 1st!!! attempt and bring it to the city in just 3!!!! weeks, as witnessed by observation (I was located nearby): 2 heroes with 7 phoenixes each + 2 firebirds in the castle for 4!!! weeks (2 in the first week, +4 in the second week, +4 in the third week, and only with the Grail +6 in the fourth week (could not hire additional units, as the corresponding buildings were missing)). And that’s not even considering the economic aspect...