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I finally finished the "Gwynn Ap Nudd" map walkthrough, which I once mentioned here. (I won't repeat myself; you can find the beginning there). Overall, it was a good experience; there were enough quests and tough battles with strong opponents. I played as Necromancer, whom I had avoided for about two years now, and they showed their power!:smile24: The only thing that upset me and that I disagree with is that the author forbade the Town Portal spell.:( In my opinion, this just prolonged the playthrough: after all, it’s an XL map with a Dungeon! But I think banning Flight and Dimension Door is correct: AI often abuses them, and sometimes even cheats. My result isn't very good: victory on 7-3-1 and 438 points. Although I defeated all enemies, unfortunately, the Grail remained buried in the ground: I still needed to find and visit a couple more obelisks, and then figure out where that place is, ride there, but without the Town Portal, it could take a week or more!
Clarification: After winning, I used cheat codes to reveal the map of obelisks and the terrain map to understand where the Grail was buried. At first, I couldn't find the location, but when I finally saw it, it turned out that one of the enemies had already dug it up (as evidenced by the two holes in that spot). So, I wouldn't have been able to score more points anyway. But the enemy didn't manage to build the Grail in his city; otherwise, I would have seen it after capturing it. Of course, in this case, it would have been easier for the enemy and harder for me.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)