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Regarding the comments about the rustic style of the Haven screen: I won't make any definitive statements, but the audio file from the game's database, which serves as background music for the human town (Data3.orc/Sound/build_sounds/Building/HavenTown_Ambient.wav), does indeed resemble a farm in some parts. It is quite possible that the developers themselves initially adhered to a similar concept.
About the new screens: they are terrible from start to finish. Personally, I liked the previous ones much more.