I suggest organizing a continuous playoff with a 16 vs. 16 format! First, the strongest players in each group will compete against each other. One round, 2 games, with each round lasting 2 weeks, totaling 4 rounds. If there's a tie, the player who achieved their victory earlier in game time will be considered the winner (we can come up with another criterion, but it should be easy to track)! Randomly draw the numbers from 1 to 16, then match 1 with 16, and so on. If there aren't enough players to reach 16, add the necessary number of bots for the top spots. We could, of course, do the draw based on ranking, but that's complicated and, in my opinion, not necessary; the strongest players will eventually meet anyway! The main part will take about 2 months. Then, a mega-final to 3 (or 2) victories! In total, the tournament will take a maximum of 3 months, which is good by today's standards!
We should start on August 1st because in September, many people will have a lot of work, as the business season begins, although we can discuss this.
Each player will have 4 races in a 1-1-1-1 format.
We can also determine the strongest players among those who lost in the finals and semi-finals, and then determine the strongest race group based on the number of victories!
Added 10 minutes ago
There aren't enough people; we currently have 8 vs. 8 with one reserve player! Either we start and save 2 weeks, or we wait for more people to join; we need more publicity; there aren't enough "founding fathers" here).
Maybe we should divide them into 2 groups within each faction. Then, based on the game results, those who finish in the top 2 spots in each group will immediately qualify. For those who finish from 3rd place onwards in the groups, we can organize a mini-tournament, either for the right to qualify for the playoffs in addition to those who have already qualified, or simply create two double-elimination brackets after the group stage (although I'm not quite sure how to combine this with the faction rivalry yet)...
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