1. Khara-Khorin is the Mongolian version of Karakorum, the capital of Genghis Khan's empire. It makes sense that the capital in the new world would also bear that name. But if you don't like it, I can offer the following alternatives: Alat, Alan-Goa, Borjigin.
2. If there are too many units, the fifth level could be structured as follows:
5: Stone Ispin-Statue of a Baghatur-Khan's Guard
Stone statues adorned the tombs of great warriors. But through the power of magic, the great shamans of the Mongols managed to bring them to life. And now they serve their people.
Abilities: Reduces the opponent's attack by 20/40/60%, can shield a nearby unit.
Appearance: Huge stone statues. Legs are not separated, arms are connected to the torso.
5 (b): Swift Steed-Horned Horse-Millennial Horse.
Battle steeds are the striking force of the Mongol army. Even without riders, they are so well-trained that they can break through the most heavily fortified enemy defenses.
Abilities: Ramming attack - pushes the enemy back three squares. Increases the hero's movement speed.
Appearance: Beautiful horses, with horns like a bull on the upgraded versions.
Dwellings: 5 - Kurgan, 5 (b) - Watering Hole.
3. I'm changing the spirits: Hungry Spirit-Fury of the Abyss-Raging Spirit.
Demons from the lowest realms have always wanted to cause trouble for humans. But, under the control of the shamans, they unleash their fury on the enemies of the Mongols.
4. I've already suggested making a nomadic race without a city, only with external dwellings. At the time, this was considered absurd.
5. It's important to remember that the Mongols are nomads, archers. They are recognizable precisely because of this. It is not worth overloading them with mythological creatures.
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.