Can it be used multiple times on the same player until they are completely deprived of their abilities?
What is magic, and what is physical?
In other words, the following abilities do not work on the Guardian:
Silencing, Sage's ability, Healing, Redirection, Chronicler's ability, Reaper's Seal, Alchemical Transformation only works if applied to him while he is alive, Dark Word, and Priest's Resurrection, Camellia's ability, Spellcaster's ability, Death Sower's ability, only Armageddon and placement in the astral plane work on him from the Wizard's abilities.
Does it at least not affect execution?
Something seems off... Considering that the ability is used last. It turns out it's just a deterrent/nullifier.
Is the protection like that of an Abbot or a DREVEN?
Again, can you harass until all abilities are removed?
Is the danger only from killing abilities?
Does it last until the end, or only for one night? If the former, can this protection be stacked?
And what's the point of the first ability if you can block and kill without limit?
Do you have to guess the target of the seal? Or does it simply remove it, at the cost of only one of the Mafia's abilities?
Specifically with an ability, and not a daytime action?
And can it disrupt someone else's execution?
Does it simply reveal the player's role? Is it a one-night control?
Can you use the ability on yourself?
How many abilities does the Mafia have?
How will failed kills be described?