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Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).
The start seemed ordinary for this template — blocks all around, plus shooter guards at the passages, but also not quite :D The first Pandora's Box gave 60 archers, and with them plus 120 Troglodytes from me, all the starting guards were cleared; a narrow path in the underground along the road past super-blocks of ancient Behemoths and Phoenixes, and through weak Wyvern Fly Hive guards; another Pandora's Box with 30 Gogs, just a feast. Then I think I hit a couple of empty ones, but didn't lose heart, additionally having two +350 heroes. As a result, I finished the first week with 100 Troglodytes and the same fodder from the Pandora's Boxes, deciding to wait for the Troglodyte growth from the main town (where they and Harpies were fortified!) plus a hero, and a bunch of Gremlins and Gargoyles from the Tower village. Not taking risks — as I understood on this template, everything must be done like a turtle, confidently barely moving my legs ^_^ leading Shakti through Wyvern Fly Hives in the second week to 126, I cut down 27 Wyverns, losing only about 60 Troglodytes. I was preparing to take Dragon Utopias in the 3rd week, but the computer beat the opponent to a pulp. Thanks for the game. [
I confirm the defeat. In the first week I lost myself on Grindos, then, having bought Pegasi, I took the Inferno village. In the third week I knocked out "my" green computer, but the road to it also led from the brown one... I won the "mouse skirmish" against the computer's Tazar, set a chain on his town, but then the computer gathered money for a hero, and it turned out to be Ayden :smile39: In the battle of the cannon fodder it would have been a loss (the computer had a shooter), meaning I wouldn't have taken the castle by the end of the week and had to fight on two fronts, as I saw a lift not far from the red mine. There's no pace, so I won't drag out the time. Thanks for the game