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Here are the Rules according to which we play this tournament – /topic/7430/ They mainly reflect prohibitions. Let's read the Rules:
5.13. Bugs: 5.13.1. It is forbidden to sell Artifacts or Magic Scrolls at prices that do not correspond to their actual price from the Artifact Merchant in Castle, Tower, and Dungeon. 5.13.2. It is forbidden to use the bug of viewing an opponent's hero.
We used to have other points:
5.14.3. Using the bug of viewing opponents' cities is allowed. 5.14.4. It is allowed to attack more than once on a ГО (presumably meaning "group of objects") where there is an improved stack. 5.18. Buying and using any monsters in “mercenary camps” is allowed.
and so on. Then we removed them because listing what you can use in the game would take up too much space and replaced it with
5.14. Actions not prohibited/restricted by these rules are permitted.
It is possible to move one cell further on the tactical map. There is no point in including a ban on this in the rules; it is practically impossible to track. We had a case when one of the players was accused of cheating because wyverns were spotted in his army, but there wasn’t a single swamp on the map; the opponent didn’t know where else they could come from. Personally, I also learned how to view an opponent's city about six months after I started playing online; I always wondered how my opponent knew that I had a secondary town. The organizers cannot guess what you know about the game and what you don't. All the information is available on the forum. Some of it is collected in the topic Useful Information; we continue to work on it. Therefore, such discussions are good; new articles appear. I will add to my long-term plan for working on the forum – write an article about bugs and features.