Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Let me draw an analogy for you. You all probably know how to control a single unit, like zombies. But a player who has only played against the computer and never thought about micro-management in battles, never played online, doesn't know how to do that. And has never seen it before. So, he starts playing online and sees a stream where someone is controlling gargoyles to attack undead. But he doesn't know how to do that, and he's never seen it before. Similarly, he might get upset and think that it's exploiting a bug, that knowing the algorithm for neutral unit behavior should be banned, and that using more than 2 heroes is only done by cheaters. And I'll repeat again, setting up units on auto-battle is not a bug; it actually fixes a bug.