Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Current questions and answers regarding the map editor.
Encountered a strange issue. The script adds creatures based on the difficulty level. However, for some reason, it was outputting incorrect numbers. I added "print(diff)", and it consistently outputted "2" for any difficulty level. I checked in other maps, and the same thing happened. Either something is broken in the game, or in the map... I decided to replace "DIFFICULTY_EASY" etc. with numbers (4 - "Recruit", 1 - "Hero"). It seems to be working now. But I'm surprised by this, as everything was working normally before.