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The problem with "neutral magic" is that it can include all skills and abilities that are not part of Summoning, Chaos, Darkness, and Light. In other words, when comparing the aforementioned schools with "neutral magic," it turns out to be a comparison with the entire skill wheel.
Oh no, not with the entire skill wheel, but only with a small part of it, such as prayer, enchanted arrow, and anything else of that sort. And is this a problem? Yes, it's not easy to compare neutral magic with standard magic, but... We can compare them theoretically; this won't be possible in the gameplay. However, we can set a script command for the hero to acquire skills and abilities from the neutral school of magic, and then the comparison will be successful.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить. Весьма хороший попутчик... До первого перекрестка.