Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
The difference of offline play in Heroes II and Heroes III.
I hope someone still reads this section :)
Yesterday, I learned from my own experience that the effect of the Blind spell differs in Heroes of Might and Magic III and Heroes of Might and Magic II:
1) In Heroes of Might and Magic III, if you attack a blinded unit, it will continue to move during that turn.
2) In Heroes of Might and Magic II, even if you attack a blinded unit, it will no longer move, although it can still retaliate.
Therefore, if you have a lot of mana, some archers (or even towers in a castle), or a unit that doesn't retaliate (vampires, fairies, thieves), you can attack the enemy without consequences by blinding them at the beginning of each turn until your mana runs out.