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Ugh! Well, here, the map is completed.
Overall, it leaves a pleasant impression. Personally, I liked, in addition to what I already said:
- there are no "hidden spots" (artifacts/monoliths/... behind castles/volcanoes, etc.);
- there are no super-powerful enemies that require an unknown amount of "leveling up" to defeat;
I didn't find any bugs or glitches during the playthrough.
The only thing that slightly disappointed me at the very end (I found the Grail on the last day) was Udaja herself. And I came to her press conference prepared! ;) But this is not a complaint about the author, but about the AI: the Pink one simply didn't want to go and rescue his leader, and that's it! Of course, if she had been freed, a completely different war would have begun!
And a general observation (perhaps I'm repeating myself): on this map, obtaining the City Portal and the Dimensional Door by one of the players becomes decisive. The player who gets the Dimensional Door can ignore all obstacles and quickly, and most importantly, unexpectedly, appear in different places (which is further facilitated by monoliths and Dungeon Gates).
In general, thank you for the map, Kird!