 | Archery | Increases damage dealt by shooters. At basic level it increases by 10%, at advanced - by 25%, and at expert - by 50%
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 | Ballistics | Increases catapult effectiveness during the siege of castles. At basic level - wall damage is increased, at advanced the catapult fires 2 times, and at expert both effects occur
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 | Diplomaty | Provides the ability to "negotiate" with a roaming army for a certain sum, such that part of it will surrender and part will join. At basic level the probability is 25%, at advanced - 50%, and at expert - 100%. Additionally, this property makes visiting Xanadu possible
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 | Eagle Eye | Remembers spells used by the enemy in battle. At basic level the probability is 20% and these spells can be at most 2nd level, at advanced - 30% and spells can be up to third level, and at expert - 40% and at most fourth level
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 | Estates | With this parameter, the hero is capable of generating income. At basic level this income is 100 gold units, at advanced - 250, and at expert - 500
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 | Leadership | Each level of this skill adds +1 to the morale of the hero's troops. Thus, a hero with Leadership Expert will have an additional +3 units of morale for their warriors. Additionally, this property is required to obtain several artifacts
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 | Logistics | This skill increases the hero's movement speed. At basic level this speed increases by 10%, at advanced - by 20%, and at expert - by 30%
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 | Luck | Each level of this skill adds +1 to the luck of the hero's warriors. Thus, a hero with Luck Expert will have an additional +3 units of troop luck
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 | Mysticism | This skill increases the speed of mana recovery for the hero. Without this ability, the hero recovers 1 SP per day. Each level of this ability allows for the recovery of one additional SP per day. Thus, a hero with Mysticism Expert recovers 4SP per day
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 | Navigation | This skill increases the hero's movement speed over water. At basic level this speed increases by 50%, at advanced - by 100%, and at expert - by 150%
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 | Necromancery | This skill provides the ability to turn a portion of warriors killed in battle into skeletons. At basic level 10% of the fallen are turned, at advanced - 20%, and at expert -30%
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 | Pathfinding | The skill increases the hero's movement speed through difficult terrain (desert, swamp, etc.). The quantitative characteristic of this ability is described in the question about territory types
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 | Scouting | Increases the area visible to the hero. At basic it increases by 1 "tile", at advanced - by 2, and at expert - by 3 tiles
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 | Wisdom | Provides the ability to use high-level spells. At basic level, spells corresponding to the third level of the Mage Guild can be used; at advanced - fourth; and at expert - fifth
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