Skip to content

Restless Lands

User Avatar
#8
Auto-translated
Okay, I completed this map in 3 evenings (because I don't have much free time) and in 73 game days, playing as a "hero," of course: 1. Impressions: I liked the map's concept: attacking a key city with two demons (by the way, why not mention in the mission objectives that you shouldn't let the enemy capture it?) and thereby somewhat limiting the hero chosen at the start. The first time, I started with Axel, but the game didn't go well, and due to some unpleasant losses, I started over with Vittorio. Overall, the Walkthrough was easy, following this scheme: grabbed a tent -- upgraded the machine gun -- destroyed both starting demons -- built up an army -- cleared everything around/leveled up a bit -- found a scroll with a very useful spell ;) -- roamed around a bit more/built up an army -- broke through the garrison -- captured the demons' ground castles -- freed the castle from the undead (optional) -- captured the last castle -- and hooray!!! 2. Suggestions: 1) The map feels a bit empty, so it would be good to replace the resource rewards for victory with simply placing them near the guards. Also, make the roads and paths more winding and add more diverse forests. 2) Make both lower garrisons ABSOLUTELY impenetrable (with 100k Archdevils and other creatures): this will increase the difficulty and add interest, as the player will be forced to go to the northern garrison, but at the same time, they will have to leave significant forces to defend the castle. 3) Give a fixed hero at the beginning, not one from the multiplayer selection (it feels like you're playing multiplayer), but that's just a minor point... 3. Remark: There is only one serious issue: capturing the northern castle with the undead is not necessary; it is enough to capture all the demon castles. 4. Questions: 1) Why doesn't Giovanni move, and what is the point of the turquoise player? Is it like a sacred duty to defeat the Necromancer for True Heaven? :D 2) Why can't you build a Capitol? It feels like an unfinished capital. 3) Why are there so many mentors on the map? One is enough, and in my opinion, it would be even better without them. That's all. PS: I hope this wasn't too long