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Mircus, play Heroes more, and then you'll see that the concept of "large" isn't so directly related to the size of the map in cells! For example, there's a map called "Royal Reward" (it's from WoG, though), which I played for a very long time because it has a very dense layout, lots of monsters, teleporters, underground passages, and other things.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)