2. The limited capabilities of your mages.
3. The weak ranged attack capabilities of Cyclops.
Or maybe you were just playing as a Warrior? If you play as a Mage, the magic damage will be stronger, including the Cyclops' shots, as they deal fire damage. You can play comfortably as a Mage – the start is faster. I described this in the "Fastest Start..." section. In general, choosing a Warrior for the Orcs is much more promising than for all other factions; I am sure of this.