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Guys, you're being incredibly naive. Cheating is easy; you can transfer data to a neighboring computer, put it on a flash drive, and load it from there. Everyone who has played more than 15 times knows this, but no one does it. Even if someone is streaming, they can share access to a folder from a neighboring computer and do all the dirty work from there during the opponent's turn. As for resource management (RMK), any decent player can assess the situation in 1.5 minutes, down to the smallest detail (and if it's a rough estimate, it takes just a few seconds. Dwellings, constructs, and hives can be quickly counted, as well as the gold needed). The main thing is to know that your setup is better than your opponent's, to guarantee an advantage at the start. Therefore, the only way to test skill is to play on neighboring computers. Of course, this won't be at home and will take a lot of time. I suggest everyone make daily saves and keep all their games. That way, if there's a question about a player's honesty, the community could provide enough game saves. If a question arises and someone wants to check another player's honesty, they could be given enough saves to analyze the situation. Therefore, the conclusion: if someone wants to cheat online, there's no way to stop them, not with streams or anything else! Only an analysis of their actions can help. So, daily saves will solve everything, and saves from turn 111, when the opponent takes (or doesn't take) RMK, will be very helpful, as the bot doesn't do this. And regarding actions in general, that's also debatable. Because what might seem like a strange move to one player could be normal to another...