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COMPETITION FOR MONEY $$$ (2012)

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#182
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iceTiTaN
I am currently looking for a map of small to medium size (M-L) where battles are not legionary.
For example, I consider a map difficult if we are against 4 AI opponents who are allied, we have no respawn and resources are limited.
Here we go again! ))) For you, the difficulty of a map = a battle against superior enemy forces... which is incorrect. There may not be any enemies on the map at all! Turn management is also an art. For example, completing a Time Trial Gauntlet (TTG) on HotA – capturing all mines on the map in the shortest possible time – is no less challenging if you take the task seriously... No need to organize cockroach races... At one of the Continental Championships on HotA, there was an XL map that had to be completed in one day to win! Finish on the starting day! Have you seen many maps like that? ))

Or here's an example of a tournament that was held several years ago on Heroes Warlords:

/topic/2514/

The maps are quite simple - designed for a couple of evenings, but try solving them in your spare time and compare with the results of the leaders (the description of all walkthroughs is given there, including detailed diagrams and discussions by players). Evaluate the balance between difficulty/playability/interest... Please pay special attention to the last map (it will be useful for general development)... :D

This is a completely different principle of gameplay, but nevertheless, it also has its place...
Сначала было слово...
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