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07/01/2012 darkello (blue, Castle, Valeska, Valeska) def deemer (red, Tower, Torosar, Saira) 214 anarchy
At my suggestion, we started on 200% difficulty. Right away, I restarted on turn 111. There were no archers in the Castle. There was a fork in the road; to the right, about halfway, there was a guard of 20-49 Vampire Lords on the road (guarding the Water Book), and to the left, about halfway, there were 20-49 Monks (guarding some kind of hat). We continued the game! I went around the Monks, found an outpost, and scouted it out... I saw 5-6 Crypts, and 2 Crypts right near the Castle, so I decided not to risk it and started gathering money to build up heroes. I built archers with a Citadel, and at the same time, built up a chain to level 121 to capture the Crypts. Valeska, with 11 archers and 10 pikemen, moved to the top to capture a Castle (it turned out to be a Castle). I gathered 9 more archers and moved further down, and as my next skill, I got Diplomacy (that is, the first one I took besides the basic ones). The leveling process began as much as possible. On turns 121-122, I took all or almost all the Crypts. Then I spent a week on the Wyverns that were scattered around and on leveling up Valeska. Then, I moved Valeska back and ran away to get to the main Castles. I forgot to mention... I found 2 Utopias, one near the main Castle, and the second one at the bottom of the road (if you go from the stables). I decided to act, having 16 Wyverns, 60 archers, 60 pikemen, 5 horses, and 5 Monks... I attacked 34 Monks and got a free recruitment. Again, I forgot to mention, there was a +6 All Stats helmet... guarded by 73 Demons, who happily joined on turn 132. In the Castle, I'm just starting to build towards Angels. So, I get the +6 All Stats, teleport, and run back to the main Castle. From there, I head to the right on turn 133, kill the Vampires, take the Water Book, then the 3rd Artifact, on turn 134, then the 2nd Utopia... They give a +4 Shield and the Earth Book. I only got the Earth Book as the second-to-last skill. I buy a +63 Sniper for a lot of money, run away again, and teleport. I'm waiting for mana, and by turn 141, I get more Wyverns and 2 more Utopias, where they really spoiled me by giving me a +5 Sword. On turn 141, I add +3 Angels and start preparing to break into the Dungeon, guarded by 20-49 Devils. As a result, 23 Devils joined for free. I spent a week gathering resources there (2-3 Utopias), found the Earth Book, and leveled up to 22-23. When I came out, I had 102 Psychics, 11 Black Dragons, 14 Behemoths, 20 Hydras, 48 Bone Dragons. I went to the surface on the other side on turn 211, and by turn 213, I saw, oh! On turn 214, I took the Castle, and the main hero was standing nearby, rushing with 20 Djinns in one group. I teleported (by that time, I had the Earth skill), attacked, killed him, and GG.
Sorry for the template
At my suggestion, we started on 200% difficulty. Right away, I restarted on turn 111. There were no archers in the Castle. There was a fork in the road; to the right, about halfway, there was a guard of 20-49 Vampire Lords on the road (guarding the Water Book), and to the left, about halfway, there were 20-49 Monks (guarding some kind of hat). We continued the game! I went around the Monks, found an outpost, and scouted it out... I saw 5-6 Crypts, and 2 Crypts right near the Castle, so I decided not to risk it and started gathering money to build up heroes. I built archers with a Citadel, and at the same time, built up a chain to level 121 to capture the Crypts. Valeska, with 11 archers and 10 pikemen, moved to the top to capture a Castle (it turned out to be a Castle). I gathered 9 more archers and moved further down, and as my next skill, I got Diplomacy (that is, the first one I took besides the basic ones). The leveling process began as much as possible. On turns 121-122, I took all or almost all the Crypts. Then I spent a week on the Wyverns that were scattered around and on leveling up Valeska. Then, I moved Valeska back and ran away to get to the main Castles. I forgot to mention... I found 2 Utopias, one near the main Castle, and the second one at the bottom of the road (if you go from the stables). I decided to act, having 16 Wyverns, 60 archers, 60 pikemen, 5 horses, and 5 Monks... I attacked 34 Monks and got a free recruitment. Again, I forgot to mention, there was a +6 All Stats helmet... guarded by 73 Demons, who happily joined on turn 132. In the Castle, I'm just starting to build towards Angels. So, I get the +6 All Stats, teleport, and run back to the main Castle. From there, I head to the right on turn 133, kill the Vampires, take the Water Book, then the 3rd Artifact, on turn 134, then the 2nd Utopia... They give a +4 Shield and the Earth Book. I only got the Earth Book as the second-to-last skill. I buy a +63 Sniper for a lot of money, run away again, and teleport. I'm waiting for mana, and by turn 141, I get more Wyverns and 2 more Utopias, where they really spoiled me by giving me a +5 Sword. On turn 141, I add +3 Angels and start preparing to break into the Dungeon, guarded by 20-49 Devils. As a result, 23 Devils joined for free. I spent a week gathering resources there (2-3 Utopias), found the Earth Book, and leveled up to 22-23. When I came out, I had 102 Psychics, 11 Black Dragons, 14 Behemoths, 20 Hydras, 48 Bone Dragons. I went to the surface on the other side on turn 211, and by turn 213, I saw, oh! On turn 214, I took the Castle, and the main hero was standing nearby, rushing with 20 Djinns in one group. I teleported (by that time, I had the Earth skill), attacked, killed him, and GG.
Sorry for the template