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Many maps are simply designed for regular players.
If you create a map for offline players, regular players won't be able to complete it.
Because the battles against the AI will require strategic thinking, rather than just relying on auto-battle. You can design a battle so that if you don't position your units correctly, you simply won't win.
But creating such a map is very difficult.
When I have time, I'll start working on creating such a map.