Spawned slow roads, 21 archers with buyout, lvl 2 built, roads to all opponents and to the GO visible, passage to the dungeon marked. Valya to the crypt before the march to the dungeon, but I didn't want to level her at all.
112 - GO 20-49 nagas - good, an external dwelling of archers behind 20+ orcs opened, Valya runs to the dungeon.
113 - There's a Griffin Conservatory, I scout 3 external dwellings of the dungeon - 2 manticores and 1 minotaurs, the minotaur dwelling is guarded by 20+ orcs, the manticore dwelling is guarded by 20-49 liches + an artifact is guarding, I cleared the 2nd guard before the dungeon and on the last move I attack the dungeon, there are medusas and eyes with a normal stack of harpies leaving 6 archers and about 10 spearmen and 3 orcs, lucky that without finishing the harpies they moved into a clinch and the eyes didn't shoot the archers, and the spearmen that approached took the hit, otherwise a loss. Don't know what to do.
114 - 115 - waiting for horses, collecting freebie, clearing it from the small fry
116 - upgrade to champions, clear the orcs and take the archer dwelling
117 - horses in the castle, manticores in the fort
121 - I take 2 Dwarf Cottages, the manticore dwelling, my other opponents live
122 - medusa dwelling, broke through to the treasure zone in Inferno
123 - naga conservatory at 4, Valya can't get the spell book, finally gave earth, by the way not a single decent hero came, all trash, the Necro didn't get a decent one either, Israel is understandable, doesn't count.
124 - Valya returning from the naga conservatory passes the loot, the minotaur dwelling is taken
125 - manticore upgrade, Valya takes a couple of Pandora's boxes behind the archers, gives air
126 - naga conservatory, offers tactics, I take it, need to beat 50+ grand elves for another naga conservatory
127 - in the Pandora's boxes 20 mages and 80 caps, took the naga conservatory for the grand elves, Valya at level 15 jumps into the dungeon to stay the night 15 10 4 8 and finally gets the spell book :) - productive week, no log unfortunately.
In Castle 12456 in the castle, not up to angels, but in the dungeon I built even better 123456 in the castle with a portal, and the manticore and minotaur dwellings, the loot is ready.
131-133 - collected cyclops dwelling, mini Griffin Conservatory, broke through the GO, entered the center, there I took the 1st hive at 8, but neither earth nor air gets expert level no matter what.
134 - I see that the center is essentially nothing - 5 hives, a mage dwelling, a Dwarf Cottage and actually there's a Dragon Utopia and a library. I collect the hives, and the shield +4.
135-137 - gathering everything, I take a Dragon Utopia 2, there's trash, aside from the red orb and the cloak +2\2 nothing really normal. Valya just can't get expert level in either air or earth :D , so on the GO double in the metro to the opponent I didn't go, crashed, sits there replenishing with the helm +2 )))
Then came the looting and cleaning of the treasure zones, in the Dragon Utopias (only 3 found the whole game and not one bigger than a 2) no control ever showed up, the only thing was a Dimension Door scroll, with great difficulty (angel construction and upgrade were needed) I built 5 Mage Guilds on the day I charged straight at the opponent in the 2nd month, took the main town, headed through the passages after him and checked out the edge of a scout hero just on the day I built Mage Guild 5, jumped there and there's a crowd)), beat Clavius on 7 angels, battered the hero with the loot (about 600 skeletons I think I killed), he bought himself off.
Then began a struggle with scout heroes over capturing castles, for the most part I managed to control movement, although the opponent had Town Portal and Dimension Door, and I only had Dimension Door. The treasure zone on the red side (one of them was a Castle one, there I took 3 horse dwellings, well I couldn't take and upgrade horses, but they gave growth.
Somehow I managed to capture almost all castles and headed to the marsh for a Wyvern upgrade, there sits Clavius, accepts the battle, can't refuse, otherwise the skeletons will pile up, and I'm behind in control too.
The Final Battle was tense and long. I assembled the Armor of the Damned, hoping for a big advantage (since the stats are the same as my armor without stat artifacts) and the red orb. At the start 50% mass spells of 4 types were 50% resisted, damn I didn't expect that, plus his stack of wyverns with speed 13 under slow didn't hit.
Scorpicores saved me :) when the Wyverns from the Waite attacked and almost killed the stack of scorpicores, they paralyzed them!, blocked the skeletons in the castle, from the Waite killed about 4/5 of the wyvern stack, then one by one killed the small red units and at the end, using +3 speed for 2 turns from the Waite, brought the skeleton stack from 2100 to 400-500, followed by surrender.
Thanks for the game