Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
There is also the join.me program. The person broadcasting needs to download and install the basic version, while the person receiving the stream only needs to click on the link. It consumes the least amount of resources and doesn't cause lag for the broadcaster. I'm not sure about the 24kb/s claim – it's unlikely, but it's worth a try. During the stream, as I mentioned on the portal, it's enough to show the network settings and not close that window until the end of the game (without using fullscreen mode).
In any case, consistency is key. If there is even the slightest opportunity to prevent map hacking, it should be done.