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Discussion about the Stronghold faction.

#382
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By the way, I think that in terms of how easily they can defeat neutral creatures in the early days, the Stronghold faction is in 2nd place after Necropolis, if not in 1st. It's much harder to do this with Haven and Sanctuary.

Exactly! And if you also take a mage and level up their magic skills, then Orcs are unmatched. We take 16 harpies, a hero with a +40 mana specialization, take the Restoration spell, and fly around, avoiding melee units, while the hero takes them all out. Harpies are the most convenient basic unit: high initiative and high movement range. Besides, Orcs also have special abilities for defeating neutral creatures. I described some of them in the "Quick Start..." thread.