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23.06.12 FINISH darkello (red, random, STRONGHOLD, coronius, roland) def r55max(blue, random, STRONGHOLD, aeris, valya\lakussa) Anarchy 147
since it was a finish, in short: caught the opp near the Dragon Utopia, my army had the advantage, opp surrendered
23.06.12 darkello (blue, random, Castle, sonya, pyra) def r55max(red, random, Conflux, moner, moner) Anarchy 122
Basically, I took Pyra from the start, went up the road thinking I'd find a 2nd castle quickly; it turned out to be 3-4 turns along the way. I had 20 archers and 40 pikemen (killed 2 stacks of 50 pikemen and 100 zombies on the way), used other heroes to farm money. On turn 116, I capture the 2nd CASTLE (massing archers). I wait and see the opp starting to push toward this castle from the side (I saw him earlier thanks to a watchtower). When the opp saw me, he tried to leave but no... massed archers, attacked, killed 10 air, 43 non-massed fairies, 7 water elementals, and some small fry; moner runs... I had 25 (upgraded) archers and nearly 50 pikemen. In the end, I take his 2nd castle on the next turn, build a chain from the main castle to bring reinforcements from the 2nd castles (I have knights in the first one, with a stable nearby for upgrades), which is what I do... on turn 122, I don't even reach the opp's castle... he attacks himself out of desperation. I have 39 archers, 4 champions, 60 pikemen; the opp has 4 crazies, 2 earth elementals, and a couple of fairies... surrender and win. A funny bugged rush
Thanks for the game, Max
I confirm both losses. In both games, strikes of luck were stunning.
In the 1st, unreal luck for the opp with 2 heroes having diplomacy, Riland and Adele. On turn 141, he switched from Valya to a level-zero Lakussa who caught diplomacy, but at the end of the week, just as I sped up toward the Dragon Utopia, she stole the same Dragon Utopia (and on the very 2nd turn after resuming the game the next day) (as it turned out, КВ for mass air for lakussa).
In the 2nd (considering the 1st), I was even more surprised by the opponent's luck when, without clearing nearby passages to the teleport (absolutely fairy-tale easy and located right next to each other on fast roads (700 and 800 mp skeletons and 20-49 thieves) in one direction roughly)), the opponent headed directly for my castle to break an undeveloped Conflux. FB on turn 116 didn't work because the army wasn't complete.
Thanks for the games to an honest and lucky opponent:smile01: :smile12: :smile20:
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...