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Stronghold vs. Haven

#2
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The idea is as follows:
The only hope for the Orcs is a blitzkrieg in 2-3 turns.
For example, subdue and intimidate the light factions in the early turns (if playing as a Mage) and push...push...trample them all.)))) Of course, occupy the corpses to prevent resurrection (like in the good old days).
Then, there will be a small chance against a strong player, and if they make a couple of mistakes, you might win.))))


Playing defensively with Orcs against Humans and Mages might be good, but unfortunately, time works against the Orcs.