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BorzoiD (red, Rampart, Kir, Kir) def Hermit (blue, Dungeon, Shakti, Shakti) 8xm12a 136 The opponent chose a handicap of 1500 gold, and further negotiations brought my debt to zero. The starting positions were in the corner, and it took until the end of the week to reach the exit from the starting area via a long road. Along the way, I took a level 1 scout and returned the army back to the castle, where I painted two unique units. In the second week, I fought against computer-controlled heroes through a series of teleports and captured boots of speed at my home base.
The starting position seemed very good! There was a lot of money everywhere. Two troglodyte nests were quite far away. In the first week, I scouted the conservatory, checked it – it was a minimal one – and took it right away. There was a lot of money, so I built units 1-6 in the castle and could almost fully stock up. At the very beginning of the second week, to avoid further financial problems, I took three nagabanks and a dwarven treasure, although all of this was very, very far apart. The plan was to build a dragon cave, which I successfully did. But the roads were very long, it was completely unclear where to go, and the Miner, unfortunately, was leveling up poorly: neither logistics nor any magic. He learned ranged attack and an absolutely useless pathfinding skill :( Scouts are trying their best to scout the map, but there are no cities in sight. I found a hive – 8 wyverns – and meanwhile, the noobs found a utopia deep in the starting area. BorzoiD
In the midst of all this, the opponent's noob appeared with a decent army (the Miner must have been left somewhere on an angel), we fought, and he retreated, killing all my elves and the angel in the process.
Yes, I got caught... I tried to reach the purple Inferno, but unfortunately, an opponent was already there :( The army wasn't impressive, and the troglodytes and angel were, fortunately, in another place, but I didn't fight very well, and besides, a level 1 noob was fighting against Kir. Oh, if Shakti with troglodytes and tactics had been there!.. The antimoral unit failed badly – a level 1 unit that was supposed to take out the retaliator and open the way for other troops didn't work :( Although the opponent also had an antimoral unit. In general, my losses were much greater :(BorzoiD
In the third week, I cleared a couple more hives, a level 2 scout, and a utopia (Knowledge and Magic skill, and the Orator's Hat), took the opponent's main town, and moved the army back to another utopia (Necklace of 3333 and Shield of 4444, Book of Water). Seeing all this, the opponent surrenders. Thank you for the game!
In the third week, I combined the remnants of the surrendered army with the reinforcements and took utopia 2, where I got a helmet +6 to everything and chainmail +5 to spell power, and the Book of Air with a bow. Surprisingly, I didn't lose many troops thanks to the stack of troglodytes, and in general, I was significantly ahead of Kir in terms of parameters, especially in spell power, and I was slightly behind in troops, but Shakti, without mana, is slowly making his way out of the depths of the starting area, and I still need to go to the well, and Kir with the Door skill has already captured the capital and I can't break through there :( Besides, I forgot how flight works and wasted 25 mana on it, and unexpectedly, there was no portal to another dimension... Kir with flight and a portal took another inaccessible utopia, and I realized that I wouldn't win :(
Thank you for the game.
Всё не так плохо как Вы думаете. Всё намного хуже!