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Турниры HeroesWorld Cup & World Cup - 2012

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#674
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As far as I remember, Asm wanted to implement this in WT, reserving the "anti-cheat" option (maps and saves were supposed to be created on his server). However, I can't say how much progress has been made on the implementation of this idea.

In general, I noticed about the Chinese players, and it was later confirmed in a conversation with Gomunguls, that they move very quickly. In the first week, my opponent's turns took from 1 to 3 minutes (I started to think that either the map was terrible or he was just a noob), and then he took a ramp and a crypt in about 5 seconds (I saw that part of the respawn point from the overview). I decided that I must have imagined it and simply didn't believe my eyes, but Gomunguls reported the same thing. I don't think they are taking objectives on quick play... Maybe they have some kind of program they created? We use the HD mod or Lighter, but were they informed about this? (question for Sticky). In the case where the "list" of allowed programs was not announced or agreed upon, I wouldn't be surprised if the Chinese are using something and consider it normal, while we might consider it unfair play.

But I'm getting at this (about the speed of turns) to say that the fact doesn't support the idea of cheating. Because physically, it's difficult to manage to make a turn and do a quality maphack in such a short time, and secondly, it's illogical. Yes, you can do it while the opponent is taking their turn, but why rush with your own turn instead of taking your time to open the map and look, making turns on average in 10+ minutes? - that's the question I have...