Rule #1
I play the path of least resistance
so everything is based on that
1. I only had to kill one AI opponent during the entire game - the blue one. The rest died on their own :D
2. The crate with 50 Azure Dragons is clearly unnecessary. It makes things too easy.
3. The Armageddon Blade with the brown player is a significant advantage for the human player!
4. The AI opponents attack the human player's starting town through a one-way monolith and die there. (They emerge on the water, and the human player takes the town through the monolith, and they die because they don't have time to take any town).
5. The ability to collect the Necromancer's Robe greatly simplifies the game.
These are my impressions.
Added 4 minutes ago
I played "Champions of Gel" again on 200% or impossible difficulty.
...
I offered you saves. You didn't want them then. I don't have them anymore.
Regarding the game, I played as the Swamp faction with the blue color. The main hero was, I think, Tazar. I took out the Swamp AI opponent first, then defeated the blue one, gathered an army, and went to the crimson one. It's all simple.
Believe me, 55 days for this map is far from the best result.
By the way, I haven't been on the forum or online for a long time. So I played Heroes offline:smile14:. I decided to try and really get into Maxut and complete a few missions. I completed 2 missions in 1 real day, and then replayed them in the evening:cool:.
The first one is actually a very easy map. The one called "Artyukh's Problems."
The main thing here is to remember the terrain well or just open the editor and, after taking the outposts, town, and griffins, run straight to the green tent. And there, if the AI hasn't killed the dragons near the town, you can very easily steal the town itself. In essence, if you take a town with an unredeemed growth, you've already won =) Then, of course, try to steal the second town and move towards the blue tent. And there, you gather horses and... lol). By the way, the blue player sends such huge sums for the ransom of his army that you're just glad you have an ally)). In general, I completed it in 3 months and a few days. I don't remember exactly because I don't have the saves.
The second mission, "Mountain Pass," is a more difficult map. It depends a lot, of course, on the development in the first mission. So you definitely need to take the Log. And in general, you need to think carefully about the development. But if you have the Log, then... ))) you need to rush very quickly. Take out the blue one. Establish yourself in the corner of the map and in the center, capturing several Strongholds in addition, and, of course, hideouts. Hideouts are very powerful. If you survive to at least the first replenishment, the game becomes interesting. You can't waste time because if you let the AI opponents live, they might establish themselves. But we have such a great thing as a tavern. So, chains, chains, and more chains =)
In principle, there's nothing special about the map, although at first glance it may seem difficult. The main thing is to start well and rush.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того